LV: 26
HP: 0
DMG: 0
SPD: 0
Albertocevia
Basic Stats
4650
1600
121
0%
10%
125%
Resistance
100%
50%
0%
50%
100%
75%
0%
0%
75%
0%
0%
0%
Albertocevia
Fierce (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Defense Shattering Alert
- Secure:
- Target: Lowest HP. Break Shields. Bypass Armor. Attack 1X (1600).
- Threatened: (HP 50% or less (2325))
- Target: Most Positive Effects. Remove Taunt.Target: Lowest HP. Break Shields. Bypass Armor. Attack 1X (1600).Target: Self. Cleanse Vulnerable.
Distracting Revenge Blow
- Target: Highest Damage. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Attack 1.5X (2400).
- Cooldown: 2.
- On Revenge:
- Target: Highest Damage. Reduce Damage By 100.0% for 2 turn(s), 4 attack(s). Attack 2X (3200).
- Cooldown: 2.
Instant Ferocious Revenge
- Priority.
- Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s).Target: Lowest HP. Attack 1.5X (2400).
- Delay: 1. Cooldown: 2.
- On Revenge:
- Priority.
- Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s).Target: Lowest HP. Attack 1.5X (2400).
- Cooldown: 2.
Precise Revenge
- Target: Lowest HP. Bypass Dodge. Attack 2X (3200).
- Cooldown: 1.
- On Revenge:
- Target: All Opponents. Bypass Absorb. Bypass Dodge. Attack 2X (3200).
- Cooldown: 1.
Fierce Counter
- Target: Attacker. Break Shields. Bypass Armor. Attack 0.25X (400).Target: Self. Cleanse Vulnerable.Target: Attacker. Remove Taunt.
Swap In Devour Strike
- Target: All Opponents. Bypass Absorb. Bypass Dodge. Attack 1X (1600).Target: Self. Devour Heal By 60.0% for 3 turn(s). Unable To Swap for 2 turn(s).
Classification
Rarity | Unique |
---|---|
Class | Fierce |
Size | Small |
Release Version | v2.15 |
Animation Set | Gorgonopsid |
Description
The mottled stripes of the cold-blooded Albertocevia are a good indicator of its mood. Never approach when these stripes are at their brightest blue. This is when the superhybrid will be most aggressive!
Expertise
Evolution Cost
- For Leveling Up: 1,120,000
- Albertocevia: 3,000
- For Fusing: 137,000
- Edaphocevia: 6,850
- For Fusing: 62,400
- Inostrancevia: 156,000
- Edaphosaurus: 15,600
- Albertosaurus: 68,500
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.