LV: 26
HP: 0
DMG: 0
SPD: 0
Andrewtops
Basic Stats
3900
1600
126
10%
20%
125%
Resistance
100%
0%
100%
0%
75%
75%
0%
0%
0%
0%
0%
0%
Andrewtops
Wild Card (Median)
DNA Source
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Daring Strike
- Target: Self. Cleanse Vulnerable. Cleanse Damage Over Time.Target: Lowest HP. Bypass Armor. Attack 1X (1600). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).
Delayed Revenge Distracting Rampage
- Target: Highest Damage. Attack 2X (3200). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
- Delay: 1. Cooldown: 1.
- On Revenge:
- Target: Highest Damage. Attack 2X (3200). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
- Cooldown: 1.
Cleansing Impact
- Target: Self. Cleanse All Negative Effects.Target: Lowest HP. Attack 1.5X (2400).
- Cooldown: 2.
Piercing Revenge
- Target: Highest HP. Break Shields. Bypass Armor. Rend 40.0% of target's max HP. Unable To Swap for 2 turn(s).
- Delay: 1. Cooldown: 1.
- On Revenge:
- Priority.
- Target: Highest HP. Break Shields. Bypass Armor. Rend 40.0% of target's max HP. Unable To Swap for 2 turn(s).
- Cooldown: 1.
Counter Vulnerability
- Target: Attacker. Attack 1X (1600). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
Swap In Lockdown
- Target: Fastest. Unable To Swap for 2 turn(s).Target: Self. Unable To Swap for 2 turn(s).
Description
Andrewtops has a unique skill among the creatures of Jurassic World. Like the modern Argentinian Tegu, this hybrid can raise its own body temperature, becoming a temporarily warm-blooded reptile! DPG specialists believe this capability may come from its mammalian ancestry.
Expertise
Evolution Cost
- For Leveling Up: 1,120,000
- Andrewtops: 3,000
- For Fusing: 137,000
- Andrewtodon: 27,400
- For Fusing: 124,600
- Andrewsarchus: 62,300
- Glyptodon: 249,200
- Arctops: 68,500
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.