LV: 26
HP: 0
DMG: 0
SPD: 0
Andrewtops


26
Ingredients
Basic Stats






Resistance












Andrewtops
Wild Card (Median)
DNA Source
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities

Daring Strike
- Target: Self. Cleanse Vulnerable. Cleanse Damage Over Time.Target: Lowest HP. Bypass Armor. Attack 1X (1600). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).


Delayed Revenge Distracting Rampage
- Target: Highest Damage. Attack 2X (3200). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
- Delay: 1. Cooldown: 1.
- On Revenge:
- Target: Highest Damage. Attack 2X (3200). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s).
- Cooldown: 1.

Cleansing Impact
- Target: Self. Cleanse All Negative Effects.Target: Lowest HP. Attack 1.5X (2400).
- Cooldown: 2.


Piercing Revenge
- Target: Highest HP. Break Shields. Bypass Armor. Rend 40.0% of target's max HP. Unable To Swap for 2 turn(s).
- Delay: 1. Cooldown: 1.
- On Revenge:
- Priority.
- Target: Highest HP. Break Shields. Bypass Armor. Rend 40.0% of target's max HP. Unable To Swap for 2 turn(s).
- Cooldown: 1.


Counter Vulnerability
- Target: Attacker. Attack 1X (1600). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).


Swap In Lockdown
- Target: Fastest. Unable To Swap for 2 turn(s).Target: Self. Unable To Swap for 2 turn(s).
Description
Andrewtops has a unique skill among the creatures of Jurassic World. Like the modern Argentinian Tegu, this hybrid can raise its own body temperature, becoming a temporarily warm-blooded reptile! Specialists believe this capability may come from its mammalian ancestry.
Expertise
Evolution Cost
For Leveling Up: 1,120,000
Andrewtops: 3,000
For Fusing: 137,000
Andrewtodon: 27,400
For Fusing: 124,600
Andrewsarchus: 62,300
Glyptodon: 249,200
Arctops: 68,500
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.