LV: 26
HP: 0
DMG: 0
SPD: 0
Compsocaulus
Basic Stats
3750
1350
127
0%
10%
125%
Resistance
0%
0%
33%
33%
100%
50%
0%
0%
0%
0%
0%
0%
Compsocaulus
Cunning (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Cunning Strike
- Target: Self. Cleanse Damage Over Time.Target: Lowest HP. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1350).
Hop And Mock
- Priority.
- Target: Self. Cleanse All Negative Effects. 75.0% chance to Dodge By 67.0% for this turn, 2 attack(s).Target: Most Positive Effects. Nullify All Positive Effects.Target: Self. Taunt for 1 turn(s).
- Cooldown: 1.
Restricted Group Distraction
- Target: All Opponents. Bypass Absorb. Attack 1.5X (2025). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).
- Cooldown: 1.
Alert Scurry
- Secure:
- Target: Highest Damage. Attack 2X (2700). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).
- Cooldown: 3.
- Threatened: (HP 66% or less (2475))
- Target: Highest Damage. Attack 1.5X (2025). Reduce Damage By 25.0% for 1 turn(s), 2 attack(s).Target: Self. Rally Heal By 33.3% (1248).
- Cooldown: 3.
Swap In Distraction
- Target: Highest Damage. Reduce Damage By 100.0% for 1 turn(s), 2 attack(s).Target: Self. Unable To Swap for 2 turn(s).
Absorb
- Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.
Classification
Description
Some DPG members call this flocking hybrid 'the arrowhead,' for obvious reasons. Make sure to keep the Compsocaulus in your 'quiver,' as this tiny cunning creature is especially useful against other flocks!
Expertise
Evolution Cost
- For Leveling Up: 1,120,000
- Compsocaulus: 3,000
- For Fusing: 137,000
- Compsognathus: 27,400
- Diplocaulus Gen 2: 68,500
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.