LV: 26
HP: 0
DMG: 0
SPD: 0
Dire Wolf
Basic Stats
3600
1450
127
0%
20%
125%
Resistance
100%
50%
0%
0%
50%
0%
100%
0%
0%
0%
0%
0%
Dire Wolf
Fierce (Median)
DNA Source
Sanctuary
Sanct. LV 20
Total | ||||
---|---|---|---|---|
18 | 14 | 22 | 54 | |
87 | 87 | 87 | 261 | |
Player must reach rank 10 to be able to put it into sanctuaries. |
Abilities
Disarming Strike
- Target: Lowest HP. Attack 1X (1450). Reduce Armor By 50.0% for 1 turn(s), 2 attack(s).
Howl
- Priority.
- Target: Team. Increase Damage By 30.0% for 3 turn(s), 6 attack(s). Increase Speed By 20.0% for 3 turn(s), 6 attack(s).
- Cooldown: 3.
Devouring Impact
- Target: Highest HP. Attack 1.5X (2175).Target: Self. Devour Heal By 50.0% for 2 turn(s).
- Cooldown: 2.
Disarming Lockdown On Escape
- Target: Escapee. Unable To Swap for 1 turn(s). Reduce Armor By 100.0% for 2 turn(s), 4 attack(s).
Description
About 25% larger than a modern grey wolf, the Dire Wolf specialized in large prey, competing with Smilodon for Pleistocene bison, camel, and deer. This prehistoric predator went extinct when their prey did, in the Pleistocene megafaunal extinction roughly 10,000 years ago!
Expertise
Evolution Cost
- For Leveling Up: 2,000
- Dire Wolf: 700