LV: 26
HP: 0
DMG: 0
SPD: 0
Geminideus
Basic Stats
6600
1200
110
30%
5%
125%
Resistance
100%
25%
50%
0%
0%
100%
0%
100%
75%
75%
0%
0%
Geminideus
Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Slowing Resilient Strike
- Target: Self. Cleanse Reduced Damage.Target: Fastest. Remove Dodge. Remove Cloak. Remove Increased Speed. Attack 1X (1200). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s). Reduce Speed By 50.0% for 2 turn(s), 4 attack(s).
Group Disarming Rampage
- Target: All Opponents. Bypass Absorb. Attack 2X (2400). Reduce Armor By 15.0% for 1 turn(s), 2 attack(s). Reduce Damage By 33.0% for 2 turn(s), 4 attack(s). Reduce Speed By 33.0% for 2 turn(s), 4 attack(s).
- Cooldown: 2.
Shielding Alert Rampage
- Secure:
- Target: All Opponents. Remove Cloak. Remove Dodge. Break Shields.Target: Self. Shield By 50.0% for 1 turn(s), 4 attack(s).Target: All Opponents. Bypass Absorb. Bypass Armor. Attack 2X (2400).
- Cooldown: 2.
- Threatened: (HP 50% or less (3300))
- Priority.
- Target: All Opponents. Remove Cloak. Remove Dodge. Break Shields.Target: Team. Shield By 100.0% for 1 turn(s), 8 attack(s).Target: All Opponents. Bypass Absorb. Bypass Armor. Attack 2X (2400).
- Cooldown: 2.
Harden
- Target: Highest HP. Attack 1.5X (1800).Target: Team. Increase Armor By 50.0% for 2 turn(s), 4 attack(s).Target: Self. Cleanse All Negative Effects.
- Cooldown: 2.
Precise Group Counter
- Target: All Opponents. Bypass Absorb. Bypass Dodge. Attack 1X (1200).Target: Self. Increase Armor By 10.0% for 2 turn(s), 4 attack(s).
Classification
Rarity | Apex |
---|---|
Class | Resilient |
Size | Large |
Release Version | v2.20 |
Animation Set | Sauropod (Long) |
Description
Geminideus are usually found in pairs, appearing at dusk on the fringes of groups of other sauropods. Remarkably, these mysterious titans split from their partners as night falls, travelling alone until they reunite in locations unknown to specialists.
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has Counter Ability
- Has Alert Ability
- Damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Bypass Armor
- Group Bypass Armor
- Bypass Dodge
- Group Bypass Dodge
- Bypass Absorb
- Group Bypass Alert
- Shield
- Group Shield
- Increase Armor
- Group Increase Armor
- Reduce Damage
- Group Reduce Damage
- Reduce Speed
- Group Reduce Speed
- Reduce Armor
- Group Reduce Armor
- Impose Vulnerability
Evolution Cost
- For Leveling Up: 720,000
- Geminideus: 700
- For Fusing: 64,000
- Geminititan: 1,600
- For Fusing: 73,000
- Diplodocus: 14,600
- Koolabourgiana: 3,650
- For Fusing: 33,200
- Arambourgiania: 33,200
- Koolasuchus Gen 2: 33,200
- Stegodeus: 6,400
- For Fusing: 58,200
- Stegosaurus: 145,500
- Nodopatosaurus: 14,550
- For Fusing: 66,200
- Apatosaurus: 132,400
- Nodosaurus: 33,100
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.