LV: 26
HP: 0
DMG: 0
SPD: 0
Paramoloch
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26
Hybrids
Ingredients
Basic Stats
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Resistance
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Paramoloch
Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
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Shielded Heavy Strike
- Target: Self. Cleanse Vulnerable. Cleanse Reduced Damage.Target: Lowest HP. Bypass Armor. Bypass Dodge. Attack 1X (1500).Target: Fastest. Remove Increased Speed.Target: Self. Shield By 50.0% for 2 turn(s), 2 attack(s).
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Mend And Run
- Target: Team. Heal 0.5X (750). Cleanse All Negative Effects.Target: Self. Automatic Swap.
- Delay: 1. Cooldown: 3.
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Group Instant Charge
- Priority.
- Target: All Opponents. Bypass Absorb. Attack 1X (1500). 75.0% chance to Stun for 1 turn(s).
- Delay: 1. Cooldown: 3.
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Taunting Resilient Group Impact
- Target: Self. Cleanse Reduced Damage.Target: All Opponents. Remove Dodge. Remove Cloak. Remove Increased Speed. Bypass Absorb. Attack 1.5X (2250). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).Target: Team. Shield By 50.0% for 2 turn(s), 2 attack(s).Target: Self. Taunt for 2 turn(s).
- Cooldown: 2.
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Alert Swap In Bracing Stun
- Secure:
- Target: Highest Damage. Affliction By 25.0% for this turn. 100.0% chance to Stun for 1 turn(s).Target: Self. Unable To Swap for 2 turn(s).
- Threatened: (HP 75% or less (3262))
- Target: Team. Increase Armor By 25.0% for 2 turn(s).Target: Self. Unable To Swap for 2 turn(s).
Classification
Rarity | Legendary |
---|---|
Class | Resilient |
Size | Medium |
Release Version | v1.2 |
Animation Set | Hadrosaurid |
Description
This fusion of the Parasaurolophus and Stygimoloch has a unique cranial crest that allows it to both headbutt and communicate with other creatures.
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has Swap In Ability
- Has Alert Ability
- Damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Heal
- Group Heal
- Automatic Swap
- Stun
- Group Stun
- Bypass Armor
- Bypass Dodge
- Bypass Absorb
- Group Bypass Alert
- Shield
- Group Shield
- Increase Armor
- Group Increase Armor
- Taunt
- Impose Vulnerability
- Group Impose Vulnerability
- Affliction
Evolution Cost
For Leveling Up: 105,000
Paramoloch: 700
For Fusing: 6,400
Parasaurolophus: 16,000
Stygimoloch: 1,600
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.