LV: 26
HP: 0
DMG: 0
SPD: 0
Procerathomimus
![procerathomimus](http://cdn.paleo.gg/games/jwa/images/creature/procerathomimus.png)
![cunning](http://cdn.paleo.gg/games/jwa/images/class/cunning.png)
26
Ingredients
Basic Stats
![](http://cdn.paleo.gg/games/jwa/images/stat/health.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/damage.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/speed.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/armor.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/crit.png)
![](http://cdn.paleo.gg/games/jwa/images/stat/critm.png)
Resistance
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_crit_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_dot.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance_full/rst_damage_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_rend.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_speed_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_stun.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_swap_prevent.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_taunt.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_vulner.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_armor_decrease.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_resistance_decrease_all.png)
![](http://cdn.paleo.gg/games/jwa/images/resistance/rst_heal_decrease.png)
Procerathomimus
Cunning (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
![75a8021661f6ec848b4ac8226865b401](http://cdn.paleo.gg/games/jwa/images/move/icon/cunning_strike.png)
Cunning Strike
- Target: Self. Cleanse Damage Over Time.Target: Lowest HP. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1600).
![bd0d92f2b479af44eaac9a89171c6b34](http://cdn.paleo.gg/games/jwa/images/move/icon/distracting_rampage.png)
Distracting Rampage
- Target: Highest Damage. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Attack 2X (3200).
- Delay: 1. Cooldown: 2.
![f5ac826eabd5c9345ae141d49f7a2f8d](http://cdn.paleo.gg/games/jwa/images/move/icon/attack_debuff.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Instant Distraction
- Priority.
- Target: Highest Damage. Reduce Damage By 100.0% for 1 turn(s), 2 attack(s).
- Cooldown: 1.
![f473518d6ed668c4680ab003fad7939b](http://cdn.paleo.gg/games/jwa/images/move/icon/dodge.png)
![priority](http://cdn.paleo.gg/games/jwa/images/move/indicator/priority.png)
Evasive Stance
- Priority.
- Target: Self. 75.0% chance to Dodge By 67.0% for 3 turn(s), 4 attack(s).
- Cooldown: 3.
![3724f6ce67935f443a32b5a82e2343a9](http://cdn.paleo.gg/games/jwa/images/move/icon/swap_in_scrub.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/player_counter.png)
Nullifying Counter
- Target: Attacker. Nullify All Positive Effects.
![23e87e7ad3dd0e74e99fd9d7e6f0528f](http://cdn.paleo.gg/games/jwa/images/move/icon/swap_in_scrub_1.png)
![reactive](http://cdn.paleo.gg/games/jwa/images/move/condition/player_swap_in.png)
Swap In Nullification
- Target: Most Positive Effects. Nullify All Positive Effects.Target: Self. Unable To Swap for 2 turn(s).
Classification
Rarity | Epic |
---|---|
Class | Cunning |
Size | Small |
Release Version | v1.6 |
Animation Set | Ornithomimid |
Description
Procerathomimus is swift and nimble. Its green hue helps it camouflage in lush environments, while the strong legs it inherited from the Proceratosaurus make it an excellent sprinter.
Expertise
Evolution Cost
For Leveling Up: 20,000
Procerathomimus: 700
For Fusing: 3,200
Proceratosaurus: 1,600
Ornithomimus: 1,600
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.