LV: 26
HP: 0
DMG: 0
SPD: 0

Rajadotholus

rajadotholusresilient
26

Basic Stats

4900
1300
112
30%
25%
125%

Resistance

50%
33%
50%
50%
100%
75%
75%
0%
0%
100%
0%
0%
HealthDamageSpeedArmorCrit
Rajadotholus
Resilient (Median)

DNA Source

  • This creature does not spawn in the wild. Keep an eye on events.

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

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Slowing Resilient Strike

  • Target: Self. Cleanse Reduced Damage.
    Target: Fastest. Remove Dodge. Remove Cloak. Remove Increased Speed. Attack 1X (1300). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s). Reduce Speed By 50.0% for 2 turn(s), 4 attack(s).
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Regenerating Bulwark

  • Target: Self. Heal By 20.0% (980). Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Armor By 50.0% for 2 turn(s), 4 attack(s).
    Target: Fastest. Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
  • Cooldown: 2.
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Taunting Impact

  • Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Taunt for 1 turn(s).
    Target: Highest Damage. 75.0% chance to Stun for 1 turn(s). Attack 1.5X (1950).
  • Cooldown: 2.
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Resilient Group Rampage

  • Target: Self. Cleanse Reduced Damage.
    Target: All Opponents. Remove Dodge. Remove Cloak. Remove Increased Speed. Attack 2X (2600). Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).
  • Delay: 1. Cooldown: 2.
92005823db4747a4cb1acef21cb1af58reactive

Distracting Vulnerability Counter

  • Target: Attacker. Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Impose Vulnerability By 50.0% for 2 turn(s), 2 attack(s). Attack 0.5X (650).
cc5d98281867ecf43a789507564e0a95reactive

Reinforce On Escape

  • Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
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  • At start of turn: if opponent Vulnerable
  • Target: Self. Increase Damage By 15.0% for 2 turn(s), 2 attack(s).

Classification

RarityUnique
ClassResilient
SizeMedium
Release Versionv3.7
Animation SetTheropod (Medium)

Description

Combining a Rajatholus with a Scelidosaurus was an extremely good idea, as this new species combines the aggressiveness of the former while granting it the rough and protective skin of the latter! A beautiful scientific achievement!

Evolution Cost

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.