LV: 26
HP: 0
DMG: 0
SPD: 0
Sarcomantarx
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26
Ingredients
Basic Stats
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Resistance
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Sarcomantarx
Cunning Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
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Cunning Strike
- Target: Self. Cleanse Damage Over Time.Target: Lowest HP. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1500).
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Group Critical Wounding Impact
- Target: Self. Increase Crit Chance By 50.0% for 2 turn(s), 2 attack(s).Target: All Opponents. Bypass Absorb. Attack 1.5X (2250). Damage Over Time 25.0% of target's max HP for 2 turn(s).
- Cooldown: 1.
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Evasive Rampage
- Target: Self. 75.0% chance to Dodge By 67.0% for 2 turn(s), 4 attack(s).Target: Lowest HP. Attack 2X (3000).
- Delay: 1. Cooldown: 2.
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Concuss
- Priority.
- Target: Highest HP. Attack 1.5X (2250). Damage Over Time 33.0% of target's max HP for 2 turn(s).Target: Highest Damage. Affliction By 100.0% for 1 turn(s), 2 attack(s).Target: Highest HP. 75.0% chance to Stun for 1 turn(s).
- Delay: 1. Cooldown: 2.
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Distracting Counter
- Target: Attacker. Reduce Damage By 25.0% for 2 turn(s), 4 attack(s).
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Swap In Weaken
- Target: Highest Damage. Affliction By 50.0% for 1 turn(s), 2 attack(s).Target: Highest HP. Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).Target: Highest Damage. Reduce Speed By 25.0% for 2 turn(s).Target: Self. Unable To Swap for 1 turn(s).
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Stunning Obstruction
- Target: Escapee. Unable To Swap for 2 turn(s). 100.0% chance to Stun for 1 turn(s). Attack 1X (1500).
Classification
Rarity | Unique |
---|---|
Class | Cunning Resilient |
Size | Small |
Release Version | v3.10 |
Animation Set | Theropod (Small) |
Description
Known as the "Ironclad Stalker" in its ecosystem, Sarcomantarx uses its camouflage to blend into the rocky, iron-rich terrain of its home, waiting patiently for the perfect moment to strike.
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has Swap In Ability
- Has On Escape Ability
- Has Counter Ability
- Damaging Priority
- Target All Opponents
- Group Attack
- Stun
- Bypass Absorb
- Group Bypass Alert
- Dodge
- Increase Crit Chance
- Reduce Damage
- Reduce Crit Chance
- Reduce Speed
- Impose Vulnerability
- Unable To Swap
- Damage Over Time
- Group Damage Over Time
- Affliction
Evolution Cost
For Leveling Up: 1,120,000
Sarcomantarx: 3,000
For Fusing: 137,000
Sarcosaurus: 6,850
Animantarx: 27,400
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.