LV: 26
HP: 0
DMG: 0
SPD: 0

Skorpiodactylus

skorpiodactyluswild_card
26

Basic Stats

3900
1300
127
10%
15%
125%

Resistance

0%
100%
0%
0%
50%
50%
100%
0%
0%
0%
0%
0%
HealthDamageSpeedArmorCrit
Skorpiodactylus
Wild Card (Median)

DNA Source

  • This creature does not spawn in the wild. Keep an eye on events.

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

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Dispersed Cunning Strike

  • Target: Self. Cleanse Damage Over Time.
    Target: All Opponents. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Remove Increased Crit Chance. Remove Increased Damage. Attack 1X (1300).
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Brief Shielded Distracting Strike

  • Target: Self. Shield By 50.0% for 2 turn(s), 2 attack(s).
    Target: Lowest HP. Reduce Damage By 50.0% for 2 turn(s), 2 attack(s). Attack 1.5X (1950).
  • Cooldown: 2.
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Cleansing Wound Impact

  • Target: Self. Cleanse All Negative Effects.
    Target: Highest HP. Break Shields. Attack 1.5X (1950). Damage Over Time 25.0% of target's max HP for 2 turn(s).
  • Cooldown: 2.
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Disarming Impact And Run

  • Target: Highest HP. Attack 1.5X (1950). Reduce Armor By 30.0% for 2 turn(s), 4 attack(s).
    Target: Self. Automatic Swap.
  • Delay: 1. Cooldown: 1.
8aad318bc2a76cd4f812c6354d990852reactive

Disarming Counter Strike

  • Target: Attacker. Bypass Armor. Attack 1X (1300). Reduce Armor By 25.0% for 2 turn(s), 2 attack(s).
0000fdaf3b4bbe243bcfd706240bb9f0reactive

Swap In Armored Wound

  • Target: Highest HP. Damage Over Time 25.0% of target's max HP for 2 turn(s).
    Target: Self. Increase Armor By 50.0% for 2 turn(s), 4 attack(s). Unable To Swap for 2 turn(s).

Classification

RarityLegendary
ClassWild Card
SizeMedium
Release Versionv3.8
Animation SetTheropod (Medium)

Description

Combining the ferocity of the Skorpiovenator with the agility of the Dimodactylus, the Skorpiodactylus is much more dangerous than its two parents! It is capable of swooping down on its prey at an immense speed and tearing it apart before it can react!

Evolution Cost

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.