LV: 26
HP: 0
DMG: 0
SPD: 0
Concatoloch
Basic Stats
4600
1200
112
25%
5%
125%
Resistance
0%
0%
75%
0%
100%
50%
100%
0%
50%
50%
0%
0%
Concatoloch
Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Shielded Ferocity
- Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
Group Stunning Slowing Impact
- Target: All Opponents. Bypass Absorb. Attack 1.75X (2100). Reduce Speed By 50.0% for 2 turn(s), 4 attack(s). 50.0% chance to Stun for 1 turn(s).
- Cooldown: 1.
Shielded Vitalize
- Priority.
- Target: Team. Heal By 50.0%. Cleanse All Negative Effects.Target: Self. Increase Speed By 50.0% for 2 turn(s), 4 attack(s). Shield By 75.0% for 2 turn(s), 2 attack(s).
- Cooldown: 2.
Expose Weakness
- Target: Fastest. Impose Vulnerability By 50.0% for 2 turn(s), 2 attack(s). Remove Dodge. Remove Cloak.Target: Self. Cleanse Reduced Damage.Target: Fastest. Break Shields. Attack 2X (2400).Target: Self. Increase Armor By 25.0% for 2 turn(s), 4 attack(s).
- Cooldown: 2.
Piercing Counter Strike
- Target: Self. Increase Damage By 25.0% for 2 turn(s), 4 attack(s).Target: Attacker. Bypass Armor. Bypass Dodge. Attack 1X (1200).
Rejuvenate On Escape
- Target: Self. Heal By 100.0% (4600). Cleanse All Negative Effects. Reduce Speed By 50.0% for 2 turn(s).
Classification
Rarity | Apex |
---|---|
Class | Resilient |
Size | Medium |
Release Version | v3.4 |
Animation Set | Theropod (Medium) |
Description
This predatory hadrosaurid hybrid uses the auditory signalling of its crest to deceive other hadrosaur species, drawing them into its hunting range!
Expertise
- Has Special Active Ability
- Has Special Passive Ability
- Has On Escape Ability
- Has Counter Ability
- Non-damaging Priority
- Target Team
- Target All Opponents
- Group Attack
- Rally Heal
- Group Rally/Pct Heal
- Stun
- Group Stun
- Bypass Armor
- Bypass Dodge
- Bypass Absorb
- Group Bypass Alert
- Shield
- Increase Damage
- Increase Speed
- Increase Armor
- Reduce Speed
- Group Reduce Speed
- Impose Vulnerability
Evolution Cost
- For Leveling Up: 720,000
- Concatoloch: 700
- For Fusing: 64,000
- Concatosaurus: 1,600
- For Fusing: 73,000
- Concakuisaurus: 3,650
- For Fusing: 33,200
- Concavenator: 8,300
- Fukuisaurus: 33,200
- Tenontosaurus: 36,500
- Tuoramoloch: 1,600
- For Fusing: 73,000
- Paramoloch: 3,650
- For Fusing: 33,200
- Parasaurolophus: 83,000
- Stygimoloch: 8,300
- Tuojiangosaurus: 36,500
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.