LV: 26
HP: 0
DMG: 0
SPD: 0
Protonodon
Basic Stats
5000
1450
113
20%
5%
125%
Resistance
0%
75%
0%
33%
100%
100%
0%
0%
75%
0%
0%
0%
Protonodon
Fierce Resilient (Median)
DNA Source
- This creature does not spawn in the wild. Keep an eye on events.
Sanctuary
This creature cannot be placed in sanctuaries.
Abilities
Blessed Shield Strike
- Target: Fastest. Remove Cloak. Remove Dodge. Attack 1X (1450).Target: Self. Shield By 50.0% for 2 turn(s), 2 attack(s). Increase Healing Received By 33.0% for 2 turn(s).
Instant Fierce Rampage
- Priority.
- Target: Self. Cleanse Vulnerable.Target: Highest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 2X (2900).
- Delay: 1. Cooldown: 1.
Blessed Shield Impact
- Target: Fastest. Remove Cloak. Remove Dodge. Bypass Armor. Attack 1.5X (2175).Target: Self. Shield By 50.0% for 2 turn(s), 4 attack(s). Increase Healing Received By 33.0% for 2 turn(s). Taunt for 1 turn(s). Heal 1X (1450).
- Cooldown: 2.
Alert Group Defense
- Secure:
- Priority.
- Target: Highest HP. Impose Vulnerability By 50.0% for 2 turn(s), 1 attack(s).Target: Team. Increase Armor By 25.0% for 2 turn(s), 4 attack(s).Target: Highest HP. Reduce Healing Received By 50.0% for 2 turn(s).
- Cooldown: 2.
- Threatened: (HP 33% or less (1650))
- Priority.
- Target: Team. Cleanse Reduced Damage. Heal 1.5X (2175). Shield By 100.0% for 1 turn(s), 8 attack(s).
- Cooldown: 2.
Decelerating Counter
- Target: Attacker. Reduce Speed By 50.0% for 1 turn(s), 1 attack(s). Attack 1X (1450).
Impact On Escape
- Target: Escapee. Unable To Swap for 1 turn(s). Bypass Armor. Attack 1.5X (2175).
Classification
Rarity | Unique |
---|---|
Class | Fierce Resilient |
Size | Small |
Release Version | v3.8 |
Animation Set | Ceratopsid (Small) |
Description
Like the porcupine, the Protonodon has protruding spines on its back! By doing so, predators think twice before making it their next meal. Those who mess with it, get pricked!
Expertise
- Has Special Active Ability
- Has On Escape Ability
- Has Counter Ability
- Has Alert Ability
- Damaging Priority
- Non-damaging Priority
- Target Team
- Heal
- Group Heal
- Bypass Armor
- Shield
- Group Shield
- Increase Armor
- Group Increase Armor
- Increase Healing Received
- Taunt
- Reduce Speed
- Reduce Healing Received
- Impose Vulnerability
- Unable To Swap
Evolution Cost
- For Leveling Up: 1,120,000
- Protonodon: 3,000
- For Fusing: 137,000
- Protoceratops: 27,400
- Bajatonodon: 6,850
- For Fusing: 62,400
- Edmontoguanodon: 15,600
- For Fusing: 71,000
- Edmontosaurus: 35,500
- Iguanodon: 142,000
- Bajadasaurus: 62,400
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.